Time for a Beat Up!


Ok finally had some time to sit down and write an official game launch dev log.

This game main goal is to learn how to build a fighting game and understanding the "Frame Data" that most if not all the fighting game are using. 

Currently at its most basic form there are some technical aspect that i have not fine tune and maybe require a rebuild using other technique to read/execute the frame data mechanic.

Good news is that this will be the base for more of my future builds. For now i just have to grind it off, keep learning.

my end goal is to have a smooth fighting/beat em up gameplay ( does not need to be fancy but smooth and fun to control your character )

Files

index.zip Play in browser
74 days ago

Leave a comment

Log in with itch.io to leave a comment.