Time for a Beat Up!
Alley Brawler » Devlog


Ok finally had some time to sit down and write an official game launch dev log.
This game main goal is to learn how to build a fighting game and understanding the "Frame Data" that most if not all the fighting game are using.
Currently at its most basic form there are some technical aspect that i have not fine tune and maybe require a rebuild using other technique to read/execute the frame data mechanic.
Good news is that this will be the base for more of my future builds. For now i just have to grind it off, keep learning.
my end goal is to have a smooth fighting/beat em up gameplay ( does not need to be fancy but smooth and fun to control your character )
Files
index.zip Play in browser
74 days ago
Alley Brawler
Status | Released |
Author | iRgamer |
Genre | Action |
Tags | 3D, Beat 'em up, Singleplayer, Unity |
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