Another bug. Dragging wheat from the market to the wheat in the inventory does not work. Stacks do not merge, although if you move them first to the inventory, and then drag them from the inventory to another stack, then they merge.
I enjoyed this game so much I wanted it to go on and on. I wanted it to last like 100 times longer but that's a lot to ask for. I like how it's the opposite of modern tutorial-ridden games. Look at the pictures. Think for a sec. Take action. Reminds me some of how games used to be when figuring out how to play a game was half the fun. Not that this was hard or anything but tutorials like to jump in and ruin it before you get a chance to discover anything for yourself.
Nice concept, reminds me of a town game I played awhile back (that was really broken). Played until I couldn't complete any more quests because it was calling for a torch, but nothing gave torches.
enjoyed the game so far. Found two bugs. Picks only stack up to 5. As long as there is an item in the forge it will keep crafting even if the item is at a negative quantity.
There are toomanybugs. The forgeworkswithout taking into account the number of inputitems. The minerequirestentools,although the maximumstack of toolsisfive.
← Return to and manage your town
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Spell check.. "Contirbute" and "shareto" in the very first screen...
Another bug. Dragging wheat from the market to the wheat in the inventory does not work. Stacks do not merge, although if you move them first to the inventory, and then drag them from the inventory to another stack, then they merge.
Noted.
From my gameplay recently i could not replicate the bug yet.
I will keep an eye out for this bug
This is a cute little game! I love the art style, too. Did you use anything for reference, if so, who?
hey there, the art style is basically a mash of assets from GUI Pro - Fantasy RPG by layer labs and 2D mega pack from Brackeys.
interesting take on idle management
I enjoyed this game so much I wanted it to go on and on. I wanted it to last like 100 times longer but that's a lot to ask for. I like how it's the opposite of modern tutorial-ridden games. Look at the pictures. Think for a sec. Take action. Reminds me some of how games used to be when figuring out how to play a game was half the fun. Not that this was hard or anything but tutorials like to jump in and ruin it before you get a chance to discover anything for yourself.
I know right?
As much as i would love to make it longer, my plan is to make it more of a bite sized game for now.
And thank you for playing :)
:(
bugs seem to have been patched and i've completed all the quests now i'm exited to see where this game goes
Thank you for playing :)
Nice concept, reminds me of a town game I played awhile back (that was really broken). Played until I couldn't complete any more quests because it was calling for a torch, but nothing gave torches.
noted. fix incoming
enjoyed the game so far. Found two bugs. Picks only stack up to 5.
As long as there is an item in the forge it will keep crafting even if the item is at a negative quantity.
noted. fix incoming
There are too many bugs. The forge works without taking into account the number of input items. The mine requires ten tools, although the maximum stack of tools is five.
noted. fix incoming