March Game Challenge is Complete, Sort off


Well its back to developing 3D games for March.

This round i really wanted to try out a mount system so the easiest so i thought was to use an existing template that i got for quite some time. The Horse Animset Pro, now this asset is awesome for new game dev to try out and stuff. but unfortunately to reverse engineer ( i just only need the Mount function) takes too long for me, looks like still armature in coding haha.

So for the time being at least i manage to cobble up a simple game. the end goal is to write or at least simplified the mount system for myself on Unity, so far this is the only game that i am heavily reliant on Horse Animset Pro. 

The next goal is to start learning to open world map making and some optimization, if you realized  or not  the current build for my HTML game is not Shadow friendly and because i could not get a smooth gameplay i had to disable it.

I do have other plans to expand this game, we still have combat to add in and a few more smaller things here and there.

But for a months ( not full time ) worth of time put in to cobble up a game, i say its more of a success for me, could i have done this faster? maybe... until then stay time for my April Game ;)

Files

index.zip Play in browser
20 days ago

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