WebGL v10 Build Feature - Training up a better you
WebGL v10 Build Feature - Training up a better you
- Introducing 3 attribute for the player to choose from
-Reactor Core will add Weapon Damage
-Engine Core will increase the chance to not get damaged ( up to 75% Cap)
-Shield Battery will increase the amount of times to reduce damage
- To upgrade these stats you need to collect core shards from defeted enemies
- Defeted enemies will also increase the "difficulty" of newer encounters, currently on
Placeholder and require Future Balancing patches.
- Shops will now uses the newly introduced "Resource Material" in the previous patch
- Resoruce Material can only be obtain with the new "Mining Encounter"
- Added Placehoulder UI for the new attribute game loop
- Changes on the Weapon Damage calculation for more dynamic gameplay
Files
Battle Bridge
A sci fi Roguelite space Adventure
More posts
- WebGL v15 Build Feature - A HUD visual overhaulApr 05, 2024
- WebGL v14 Build Feature - Colorful SpaceMar 26, 2024
- WebGL v13 Build Feature - Boss Mode Pt.2 , Milestone Build!Dec 21, 2023
- WebGL v12 Build Feature - Boss ModeJul 08, 2023
- Boss Fight! if you can get there.Jun 09, 2023
- Big Small Little Changes - Keep it SimpleJun 06, 2023
- WebGL v9 Build Feature - Shields Up, Red AlertMar 26, 2023
- WebGL v8 Build Feature - Self ImprovementJan 09, 2023
- WebGL v7 Build Feature - Sounds in SpaceAug 30, 2022
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